![]() And, Fuck if I know how he did it, but the layout here is ajoy, easily one of the “cleanest” I’ve seen, with respect to readability and not seeming cluttered. Good room descriptions, short and terse and evocative. The adventures are clear and easy to follow. It is absolutely the way I run D&D … pushing reality just a bit more. (Finally, this adventure has a couple of gnome merchants that make fucking sense and feel right!) It’s not comedy. A world where people wear bird masks and gnomes ride on the panthers. It’s the D&D where Frank The beet farmer toils in the mud outside of the town gates yelling “You’re all gonna die!” and there’s a gnome smoking a pipe on a mushroom. But it’s leaning, to varying degrees in the four adventures, to that side. In tone, it’s veering off from the realistic to the more whimsical side of the spectrum. This is what every adventure ever written aspires to be: not a disappointment to its line of forefathers stretching back to the beginning. This collection is what you were hoping for. You buy an adventure, full of hope, and are plunged in to despair and disappointment when opening to the first page.īut not this. Who hasn’t bought something, full of excitement and expectations, only to be crushed with disappointment after? That could be the fucking moral of this blog, given my inability to deal with expectations. My son said once, as a kid, when I asked why he didn’t want to pick out a toy at the store “they are never as fun as the ads make them seem.” Ouch! There’s a bit of truth in there to stab you through the heart … no matter your age. It’s hard to know where to start with this one. A little whimsical without turning silly, this is what you were hoping for when you bought an adventure. Every adventure here is better than 99% of the crap published, with a couple of them standing out even from that. Written clearly, easy to scan and follow, full of interesting folks and situations. This 112 page book features four adventures, from level one to level six. Infiltrate a volcano full of monsters and stop them from constructing a dream-eating chaos god out of garbage. THE DREAMING CALDERA Character levels: 5-6. Investigate a mystical valley where stones can speak and monsters roam. THE SINGING STONES Character levels: 3-5. The sequel to Hideous Daylight (but can be run independently). Solve the puzzles in a flying, malfunctioning wizard’s workshop before it crashes to the ground. Claim the loot but beware the Skitterlord! FABIEN’S ATELIER Character levels: 2-4. Explore an insect-haunted thieves guild secreted beneath a lighthouse. An introductory adventure for both new players and Old-School veterans alike. THE SINISTER SECRET OF PEACOCK POINT Character level: 1.
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